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The Duskbloods network test cancelled on first day due to server issue

Metro Published Aug 21, 2026 Reviewed Aug 22, 2026 ✓ Reviewed by citations.press editors
The Duskbloods network test cancelled on first day due to server issue
The Duskbloods network test started at 11am on Friday and was cancelled by 12:42pm due to server issues.
FromSoftware president Hidetaka Miyazaki said there was never a plan to release two multiplayer games back-to-back.
Hidetaka Miyazaki, president
FromSoftware president Hidetaka Miyazaki said the studio is looking to make a single-player game for its next project.
Hidetaka Miyazaki, president
FromSoftware president Hidetaka Miyazaki described The Duskbloods as an outlet for ideas that didn't fit in the context of a single-player game.
Hidetaka Miyazaki, president
FromSoftware president Hidetaka Miyazaki said Nintendo seemed very excited and receptive to the pitch of The Duskbloods, giving him reassurance to move forward with the idea.
Hidetaka Miyazaki, president
FromSoftware president Hidetaka Miyazaki said the studio's historical difficulty with tutorialisation was a factor in partnering with Nintendo for The Duskbloods.
Hidetaka Miyazaki, president
The Duskbloods is a PvPvE game that pits eight players against each other across four timed phases, with players eliminated until one remains.
8 · players
By the fourth phase of a match in The Duskbloods, the top three players with the most Virtue advance to an arena battle to decide the overall winner.
3 · players
The Duskbloods is slated to launch later in 2026.
2026 · release
The Duskbloods official statement apologized for inconvenience caused by server issues and announced that today's network test session was closed.

Things have not gone well with The Duskbloods network test, as the whole beta is shut down on its first day and it’s unclear if it will continue.

FromSoftware has built its name on predominantly single-player games like Dark Souls and Bloodborne, but its recent titles have been geared towards multiplayer. 

Both Elden Ring: Nightreign and its next game, The Duskbloods, require you to play with others online. In the case of the latter, it combines player versus player (PvP) and player versus environment (PvE) elements in matches for up to eight players. 

For anyone adverse to multiplayer, it’s perhaps not an enticing prospect – but it sounds like the studio is looking to get back to single-player games for its future projects. 

Speaking to IGN, FromSoftware president Hidetaka Miyazaki said there was never a plan to release two multiplayer games back-to-back, it just happened that way because ‘both of those ideas just coincided’.

‘It’s funny because there was never really any big plan that these two games [Nightreign and The Duskbloods] would both release next to each other,’ Miyazaki said. ‘I mean, that’s a different director, but both of those ideas just coincided with being multiplayer games. 

‘It’s not necessarily some big reveal saying that this is the direction we plan to go moving forward. We still have a heavy focus on single-player content as well. This is just something that happened to work out the way it did.’

Miyazaki went on to indicate that the studio is looking to go the other way for its next project, adding: ‘But, it’s like, the more you work on something multiplayer for a long time, if anything, it scratches that itch only to want to make something single-player again.’

Elsewhere in the same interview, Miyazaki described The Duskbloods as an outlet for ideas that ‘didn’t really fit in the context of a single-player game’. 

As for why it’s a Switch 2 exclusive, FromSoftware’s president said Nintendo ‘seemed very excited and very receptive’ to the pitch of The Duskbloods, which gave Miyazaki ‘a lot more reassurance for moving forward’ with the idea. 

He went on to explain that FromSoftware’s shortcomings when it comes to tutorialisation also played a factor in collaborating with Nintendo. ‘The onboarding tutorials and making sure players understand how the game works and how to succeed in the game is something we’ve historically not been super great at conveying instantly,’ he added.

‘We’ve definitely just dropped players in and hoped they would figure it out. Nintendo is definitely the right partner for better conveying that information in a way that is understandable to the player; it definitely suits their strengths.’

The Duskbloods is a PvPvE game with battle royale elements. Each match pits eight players against each other across four timed phases, where players are eliminated as the match progresses until there’s one last person left standing. 

The overall goal is to gather Virtue, which you can earn by defeating other players, wiping out bosses and other smaller threats in the open world, or by exploring and discovering Virtue-infused corpses. By the fourth phase, the top three players with the most Virtue advance to an arena battle to decide the overall winner in a final confrontation. 

For those who have signed up and were successful, you can check out the network test schedule below. It’s set to begin from today at 11am BST. 

A release date for The Duskbloods is yet to be announced, but it’s slated to launch later in 2026.

We sincerely apologize for any inconvenience caused to those who were waiting for the first The Duskbloods network test due to game server issues. We regret to inform you that today's session is now closed. We will continue to work on improving the servers and will announce…

The network test started at 11am on Friday but by 12.42pm it had already been cancelled, with an embarrassed-sounding tweet apologising for the inconvenience. Unspecified ‘server issues’ are blamed for the problem, but if this was a test we guess the game failed.

The wording on the tweet is very ambiguous, so it’s hard to tell if the whole thing has been cancelled or not, but hopefully the next session, due to start at 3am in the morning, will go ahead.

That one’s not very useful for UK gamers anyway though, so as long as it’s working for 7pm on Saturday hopefully not too much will be lost.

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